Nintendo
Game Console Online Content set to boom
It’s a wireless world we are living in, and the next decade will see countless changes in the way we access, consume and pay for what we want. Further evidence of this arrived today in the form of Parks Associates’ forecast revenue streams for online content and services for Internet-connected game consoles. The research company expects the three game console manufacturers (Microsoft, Sony, and Nintendo) to be generating over US$8 billion in global revenue by 2013. The anticipated increase in revenue is expected to come from digital video distribution, downloadable games and content, virtual worlds and avatar-based microtransactions, multiplayer gaming services, and dynamic in-game advertising. Read More
New Wii accessories launched
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July 17, 2008 In news for Wii users– we know there’s a lot of you out there - InvenSense Inc., a provider of MEMS-based motion sensing solutions for image stabilization, dead reckoning navigation, 3D remote control, and gaming devices, has announced that its IDG-600 multi-axis MEMS rate gyroscope has started shipping in mass production quantities to Nintendo for its Wii MotionPlus accessory. The upcoming Wii MotionPlus accessory attaches to the end of the Wii Remote and, combined with the accelerometer and the sensor bar, allows for more comprehensive tracking of a player's arm position and orientation. In the new Wii Sports Resort, for example, the ability to throw a disc through the air and control the angle of flight is now possible. Read More
Wii Fit Reviewed
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Making exercise fun is something that Nintendo has tried before. In 1986, they licensed Bandai's Family Trainer peripheral for the NES and launched it worldwide as the Power Pad. In the 90's, they created the Exertainment system - essentially an exercise bike with a SNES inside. Both products were capable of raising your heart rate, but offered little else in the way of improving your health or building good habits. Wii Fit sees Nintendo's honed skill in software and peripheral development come together for another crack at the holy grail of software - making exercise fun. Read More
Nintendo's Wii Fit hits US stores
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We've come a long way since VHS was the new kid on the block and sweating it out in front of Cindy Crawford’s “Buns of Steel” fitness training video was all the rage. As the next generation of technology-enhanced personal training, Nintendo has released Wii Fit, a “game” incorporating over 40 activities that challenge users in areas ranging from yoga and aerobics to strength training and balance. Read More
"Brain Age 2" released for Nintendo DS
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August 22, 2007 Nintendo has launched its second release in the burgeoning world of brain games in effort to attract non-gamers to pick up the controller. Brain games are designed as exercise for our grey matter based on the notion that our neural systems are constantly changing throughout life and that effective instruction can actually alter brain function. Read More
Analysts: Nintendo DS will penetrate 89% of Japanese households by 2011
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June 26, 2007 A Nintendo in every pocket? The phenomenally successful Nintendo DS handheld gaming console is comprehensively trouncing the more powerful Sony Playstation Portable (PSP) around the world - but nowhere is Nintendo mania more alive than in Japan, where on current sales and penetration figures, a key industry analysis firm has forecast that 89% of Japanese households will have a Nintendo DS by the year 2011. What a stunning figure! Read More
Geometry Wars: Galaxies coming to Nintendo Wii, DS
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May 22, 2007 Geometry Wars first appeared as a mini-game in Project Gotham Racing 2 for the Xbox, and much to the surprise of the developers, people loved it - enough to warrant a HD sequel on the Xbox 360. Geometry Wars: Evolved was the first game released on Xbox Live Arcade, and to this day remains the cheapest, and arguably, best game available on the service. Finally, Nintendo fans are set for a taste of the hellishly frantic action. Read More
Nyko Wii Charging Station simultaneously recharges two Wii remotes
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March 3, 2007 - In this day and age, disposable batteries are environmentally irresponsible, yet remain a desirable retail item due to convenience and price point - and those of our readers with Wii's or Xbox 360's will know how many AA's regular use of these consoles can chew through. This makes us a little surprised that Nintendo left this one up to the third-parties, but equally glad Nyko have stepped up to the plate with their Wii Charging Station. Read More
New Wii channel - Everybody Votes
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February 14, 2007 - Nintendo launches a new channel for the Wii Menu today, the Everybody Votes Channel, which allows up to six players per console to vote in regional and worldwide polls...a tired premise with an interesting touch - the ability to predict the results of the polls, and track your accurate predictions in a "How Tuned In Are You?" section. Read More
Turn your Nintendo DS into an acoustic guitar
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February 6, 2007 While music games have typically been geared towards vicarious rock-stars, and not garnering much interest from those who can already play an instrument as a result, Plato's Hiite Utaeru DS Guitar M-06 for the Nintendo DS turns the genre on it's head. Essentially an acoustic guitar simulator, you're obviously not going to be able to belt out the riff for Ironman in its full glory - but if you're looking to further your knowledge of music theory (or show off your real skills on the weirdest acoustic guitar on the planet) this is a great deal more likely to tickle your fancy than games like Guitar Hero. Read More
Nintendo Australia adds four games to Wii Virtual Console line-up
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Nintendo Australia today added four more titles to the Wii Virtual Console service, comprising of Sega Mega Drive games Comix Zone, Bonanza Bros. and Gain Ground, and the NES game Gradius. This brings the total number of games available to 36 - read on for the entire list, complete with recommendations from our Games Editor. Read More
Call of Duty 3 (Nintendo Wii) Review
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December 14, 2006 The shooting scenes in Rayman: Raving Rabbids proved that on-the-rails shooters work very well on the Wii, which as well as whetting our appetites for a port of Virtua Cop or Time Crisis, led us to have fairly high expectations of how a first-person shooter (FPS) would fare using the Wii Remote. Call of Duty 3 is the first Wii FPS we've had our hands on - and it's a bittersweet experience. Read More
Turn your Nintendo DS into a wireless MIDI controller
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November 28, 2006 Music on the DS has just taken a giant leap beyond musical games like Electroplankton, thanks to the efforts of German programmer and musician Tob. Previously, using MIDI with the DS required getting geeky with a soldering iron - now the DS's internal WiFi card can be used to wirelessly send/receive MIDI to and from a "server" running on a PC. Read More
Nintendo reveals new controller for Revolution game platform
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September 16, 2005 Nintendo will break with more than 20 years of video game history by abandoning the traditional controller held with two hands and introducing an all-new freehand-style unit held with one hand for the next generation Revolution game console. Nintendo claims the new pioneering interface is highly intuitive and will allow players to run, jump, shoot, steer, kick and score far better than with the previous controller. Unveiled in his speech today at the Tokyo Game Show, Nintendo President Satoru Iwata said, "the feeling is so natural and real, as soon as players use the controller, their minds will spin with the possibilities of how this will change gaming as we know it today." Read More
And then there were three: Nintendo shows its hand
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May 18, 2005 Nintendo last night unveiled its contender for the heavyweight clash of the games console – called Nintendo Revolution. Surprisingly, very few specifics of the Revolution internals were disclosed – there will be wi-fi networking, wireless controllers, two USB 2.0 ports, and DS memory card slots but no details of the processor and graphics chips upon which the machine is based other than that the microprocessor will be an IBM developed with Toshiba. Like the Microsoft Xbox 360 and Sony PlayStation 3, the Nintendo Revolution will be backwards compatible with previous game systems though the unlike Sony and Microsoft, the Revolution will be able to play Nintendo games from the last two decades. The company was also clear to point out that unlike its competitors, it does not seek to be the centrepiece of the loungeroom.
The Revolution is the successor to the Nintendo GameCube that finished a distant third in a field of three in the current generation of game consoles and the company’s future is dependent on the success of the machine. Since the release of its first home video game system in 1983, Nintendo has sold nearly 2 billion video games and more than 336 million hardware units globally, creating enduring industry icons such as Mario and Donkey Kong and launching popular culture franchise phenomena such as Metroid, Zelda and Pokemon. Nintendo appears set to continue to target a younger audience than its competitors and the Revolution looks set to have a lower price point too. Read More
Wireless plans for Nintendo's Game Boy Advance
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Motorola and Nintendo have announced a joint venture that will enable wireless, multi-player, portable gaming for up to five people over a radio frequency (RF) link. Motorola's high-speed, low-power 2.4GHz radio frequency chipset will be used in an adaptor accessory for Nintendo's Game Boy Advance... Read More